msaa 2x vs 4x vs 8x

msaa 2x vs 4x vs 8x Msaa is the slowest and is generally better looking than csaa equivalent 8x msaa is the best quality but the most expensive csaa is nvidia s alternative solution which works more efficiently but 8x msaa really looks good

MFAA MultiFrame AA Is an option that simply affects MSAA it alternates the location of the samples every other frame to give perceived 2x quality to MSAA So MSAAx2 looks as good as MSAAx4 and so on My games usually default me to 2x msaa GTX 1080 and usually ramp this up to 8x because I want the maximum out of my card However I don t notice that much of a difference between the two apart from my frame rates should I just leave the anti aliasing on low and get better performance

msaa 2x vs 4x vs 8x

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msaa 2x vs 4x vs 8x
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If we are talking about SMAA then I barely notice any jagged edges at 4x Cranking to 8x would probably do little to improve it while eating up huge chunks of performance As it turns out 2x MSAA is good 4x MSAA is great and 8x MSAA is superlative when it comes to removing aliasing artifacts from the edges of polygons You can add coverage samples

Stepping down to 2x MSAA sacrifices image quality without boosting performance much while 8x MSAA can cause a big frame rate hit without a proportionate quality increase The coverage and occlusion tests are both performed at higher than normal resolution which is typically 2x through 8x For coverage the hardware implements this by having N sample points within a pixel where N is the multisample rate

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The key difference between MSAA and SSAA arises in the latter half of the pipeline While SSAA applies the pixel shader to each pixel 2x or 4x MSAA only executes the pixel shader once every pixel Essentially it multi samples around the triangle edges using the coverage and depth tests thereby smoothening out the edges in the process Can someone explain in a nutshell what the EQ anti aliasing levels mean and how 4xEQ differs in both quality and performance compared to 4x and 8x

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msaa 2x vs 4x vs 8x - [desc-14]